[screen]
candle_mode=2
colour_bits=8
resolution=1
Palette_red=0
Palette_green=0
Palette_blue=0
smk_interlace=0
[system]
game_bitmap=system\powerup.gxa
pointers=system\pointers.bmp
system_font=fonts\redguard.fnt
icon_font=fonts\arialvs.fnt
gui_font=fonts\arialbg.fnt
gui_low_font=fonts\arialvb.fnt
animation_drive=D:\
back_texture=0
volume=255
sound=1
fast_sound=1
fidelity=0
redbook=on
redbook_volume=200
sound_distance=64
post_collide_height=50
hpost_collide_height=50
pre_validate=no
normal_frame_rate=12
use_smooth_fps=yes
use_smooth_divisor=yes
min_frame_rate=6
max_frame_rate=300
jump_time=6
jump_height=80
sphere_object_scale=256
standing_height=-2
disable_text=yes
disable_debug_text=yes
normal_ink=1
slide_range=-60000
statics_load=yes
flats_load=yes
objects_load=yes
lights_load=yes
ropes_load=yes
task_system=yes
animation_system=yes
floating_point_physics=yes
rtx_filename=FRENCH.RTX
world_ini=WORLD.INI
item_ini=ITEM.INI
start_fade=on
compass_xco=546
compass_yco=396
candle_xco=12
candle_yco=8
logbook_xco=540
logbook_yco=20
pickup_xco=12
pickup_yco=386
pickup_text_yco=436
game_xco1=576
game_yco1=6
game_xco2=576
game_yco2=96
lock_windows=no
disable_drive_check=yes
disable_cpu_check=yes
disable_svga_check=yes
report_machine=no
max_active_objects=32
max_effects=32
max_particles=512
max_remap_objects=64
disable_effects=no

[debug]
final_version=1
enable_logs=0
map_log=no
console_error=yes
software_interrupt=yes
software_break=yes
attempt_recover=no
object_log=no
video_log=no
node_marker=no
task_debug=no
memory_manager=0
monitor_object=
display_masters=no
display_slaves=no
display_edges=no
ignore_errors=yes
disable_family=no
disable_master_slaves=no
disable_slaves=no
family_log=no
script_log=no
show_manager=no
display_node_map=no
display_nodes=no
display_markers=no
network_marker_file=g:\PROJECTS\REDGUARD\DEMO\NETWORK.MRK
object_system_log=no
convert_static_angles=no
def_checksum=yes
render_log=no
idebug=0
idebug_refresh=no
memory_monitor=no

[game]
fall_bounce_height=100
fall_death_height=568
fall_hurt_height=300
fall_hurt_zap=10
slide_hurt_height=1024
slide_hurt_zap=10
rope_jump_add=18
rope_attach_angle=512
slide_speed=36
rtx_pickup_override_time=24
swim_depth=40
player_dead_time=3
player_fall_dead_time=12
old_combat=off
lineup_distance=128
dialog_radius=512
combat_sphere_scale=200

[cyrus]
sheath_sword_delay=6
auto_defend=1
walk_mode=0
turn_speed=12
turn_max_speed=48
mouse_turn=0
joy_tolerance=60
camera_distance=200
tap_time=12
poly_push_units=16
auto_grab=off
smooth_post_min=2
smooth_post_max=10
smooth_post_divisor=2

[3dmanager]
buffer_kbytes=800
heap_kbytes=22000
max_objects=255
compress=1
save_compressed=0
cache_objects=yes
cache_lifetime=64
dummy_manager=0
in_view_enabled=yes
shutdown_mode=yes

[xngine]
texture_kbytes=12000
gfx_kbytes=256
front_plane=7
back_plane=3800
perspective_low_x=190
perspective_low_y=190
perspective_med_x=400
perspective_med_y=400
perspective_high_x=800
perspective_high_y=800
perspective_ultra_x=800
perspective_ultra_y=800
detail=8
ambient_light=32
screen_scale=256
haze_depth=768
sky_disable=0
sky_move=1
sky_xrotate=3
sky_yrotate=40
game_detail=2
exclusion=0

[camera]
static_rope_threshold=5
obstacle_size=20
camera_size=10
camera_scape_size=5
target_offset_x=-6000
target_offset_y=-14000
target_offset_z=0
offset_pos_x=0
offset_pos_y=-14000
offset_pos_z=0
offset_angle_x=0
offset_angle_y=0
offset_angle_z=0
camera_distance=250
camera_min_distance=120
camera_right_pos=5000
camera_left_pos=5000
camera_combat_angle_offset_x=134
camera_combat_angle_offset_y=245
camera_combat_angle_offset_z=0
camera_combat_distance=260
camera_hang_angle_offset_x=256
camera_hang_angle_offset_y=0
camera_hang_angle_offset_z=0
camera_hang_distance=250
camera_rope_max_vel=18000
camera_rope_angle_offset_x=96
camera_rope_angle_offset_y=128
camera_rope_angle_offset_z=0
camera_rope_distance=300
camera_rope_above_angle_offset_x=96
camera_rope_above_angle_offset_y=128
camera_rope_above_angle_offset_z=0
camera_rope_above_distance=300
camera_rope_above_aim_x=-512
camera_rope_above_aim_y=0
camera_rope_above_aim_z=0
camera_rope_below_angle_offset_x=96
camera_rope_below_angle_offset_y=128
camera_rope_below_angle_offset_z=0
camera_rope_below_distance=300
camera_rope_below_aim_x=512
camera_rope_below_aim_y=0
camera_rope_below_aim_z=0
camera_debug_angle_offset_x=128
camera_debug_angle_offset_y=256
camera_debug_angle_offset_z=0
camera_debug_distance=300
max_x_angle=1692
min_x_angle=400
max_vel=8000
max_y_vel=5000
max_acc=5000
player_control_x_inc=70
player_control_y_inc=-70
glide_x=0.9
glide_y=0.2
glide_z=0.9
glide_angle_x=0.7
glide_angle_y=0.1
glide_angle_z=0.7
cam_prox_up=70.0


[dialog]
menu_start_x=35
menu_start_y=25
dialog_max_menu_items=20
dialog_max_dialog_lines=20
dialog_max_text_width=500
dialog_print_text=1
dialog_use_speech=1
dialog_max_distance=1600
menu_traverse_delay=4

[3dfx]
resolution=12
text_scale=1, 1
anim_text_scale=1, 1
font_sel=255,255
font_norm=125,255
font_used=125,128
